Kinect for Windows SDK Beta 2 adds Support for the Microsoft Windows 8

Last week was the one year anniversary of Kinect and Microsoft showed the new Kinect Effect blog relating to the device.  But now, here is the new Kinect for Windows website.

What is important is that this kick starts the journey for the Kinect for Windows commercial program that’s coming in early 2012. Microsoft has over 200 applicants on their pilot program, including Toyota, Houghton Mifflin Harcourt, Razorfish and more than 25 Fortune 500 companies.

What is Kinect?

Kinect is a camera for Xbox 360. Simply put to its most simple: Kinect is an Xbox 360 peripheral. You can think of it as a high tech webcam that plugs into the console’s USB port and which looks like it belongs with a PS3.

Project Natal now is …

For over a year the talk was about “Project Natal.” That was just the working title. Now, it’s called Kinect, which is confusing to those of us who played Nike Kinetic on Sony’s EyeToy.

What do you get with K Kinect for Windows SDK Beta 2

Here are some of the features available with the Beta 2 version

  • faster skeletal tracking
  • better accuracy rate when it comes to skeletal tracking and joint recognition
  • the ability to plug and unplug your Kinect without losing work/productivity


What is XBOX 360?

The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox game device which was discontinued in 2005. The Xbox 360 competes with Sony‘s PlayStation 3 and Nintendo‘s Wii as part of the seventh generation of video game consoles. As of September 30, 2011, 57.6 million Xbox 360 consoles have been sold worldwide.

The Commercial Version of Kinect

Microsoft had previously disclosed that they are working on a commercial version of the Kinect Windows SDK which should be released sometime in 2012. Software developers and game enthusiasts should find a lot to be happy about. They will most likely create a number of interesting Kinect applications, and of course games, that will run on Windows PCs.

But even more so, for developers where it is likely to be of greater interest because they will be able to make some money off their Kinect apps, although Microsoft has not yet  announced the terms of the licensing agreements.

What Else?

This new Kinect for Windows SDK Beta 2 adds support for the Microsoft Windows 8 Developer. You can download the new version of the SDK here.





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One Response to Kinect for Windows SDK Beta 2 adds Support for the Microsoft Windows 8

  1. JackGuy November 6, 2011 at 6:12 pm #

    What does this have to do with Windows 8? I see a potential for Kinect as a Windows 8 input device, but no official statements have been made, and I find it an unlikely possibilty at this point.

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